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24
3 months ago

For day 788 of coding, I have fixed the positional problem when going room to room




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For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

For day 884 of coding, the tree tops actually fall now; but it's a bit off

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug