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10
4 hours ago

For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7




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For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

For day 788 of coding, I have fixed the positional problem when going room to room

The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !

Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway

We'll pick one winner for each day the quest is active! 🤯

For day 783 of coding, I am working on having the room construction function place exits based on the direction entered and what room is being made

Wanna win 1,000 Joltbux? 💸

We extended the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://bit.ly/inayahjoltbuxgiveaway

You have until March 3rd. We'll pick a winner each day the quest is active! 🤯

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

For day 785 of coding, I was testing the function to see if it works when I found that there is a out of range error

Congratulations to our War Thunder quest winners!

The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj

Thank you to everyone who entered!

For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem