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32
4 months ago

For day 800, I've started putting in code that will allow the maze construction to spawn smaller objects like small rocks




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For day 901 of coding, I have applied the animation to the small rocks now

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

For day 897 of coding, I've been working on the animation that will play for the tree top's destruction

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character