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27
8 months ago

For day 802 of coding, I now two separate spawn functions for different sized objects. For each one, I do need to adjust for better distribution across each room




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For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

A #BlackCat has crashed the gathering

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Is that a #Ghost flying in the sky?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

My game in 50 seconds #indiedev #Gamedev #steam

A #Witch rides within the moonlit sky