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34
10 months ago

For day 803 of coding. I made some edits to improve the resource distribution spread. I've also made sure that the small rocks don't spawn in the exits




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For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

This is my piece for Artfight Christmas 2025 event

The prompt is Wish and Cosmic, and the color palette is Winter Wolf

For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code

For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does