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34
3 months ago

For day 803 of coding. I made some edits to improve the resource distribution spread. I've also made sure that the small rocks don't spawn in the exits




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For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 884 of coding, the tree tops actually fall now; but it's a bit off

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

For day 880 of coding, I added a visual of the exit's collision box during debug