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86
27 days ago

For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it




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For day 832 of coding, I added some depth sorting to the pickups

For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air

For day 829 of coding, the trees now also drop wood when the player cuts it down partway

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing

For day 827 of coding, I made a wood pickup for when trees are chopped down. There is an error right now where the game crashes when chopping one down

A new quest inspired by Inayah - Life After Gods has entered your quest log!

Get the game or try the demo at https://bit.ly/steaminayah

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource