
For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions
Next up
For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility
For day 876 of coding, I've added some boxes behind some of the debug information for better visibility
For day 880 of coding, I added a visual of the exit's collision box during debug
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
For day 884 of coding, the tree tops actually fall now; but it's a bit off
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong
For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments
For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately
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