Loading...
42
2 months ago

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance




0 comments

Loading...

Next up

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

For day 891 of coding, I've added a shadow to the tree tops as they are falling to help illustrate its location

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation

@Silentfaith is a Jolter to Watch, artist, and solo dev of fan games! Accept the quest and follow @Silentfaith before the quest ends on June 24 and you'll get Coins!

For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down

For day 890 of coding, the tops now fall in the intended direction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 893 of coding, I have implemented the animation for the stump. The animation does need to be touched up, but it's looking nice so far