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55
7 months ago

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue




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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

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For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

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For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

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For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing