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18
12 hours ago

For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before




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For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

Fun Fact: In a few mantis species, the female will sometimes eat the head of her partner when mating.

Lesser Known Fact: This gives the male mantis a more optimal attack formation.

Love is beautiful!

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

My game in 50 seconds #indiedev #Gamedev #steam

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes