Game
Hello Neighbor: Hidden Spirits
5 years ago

For those wondering where the demo is, well, school has been getting in the way of development. But that doesn't mean that I haven't done any work on it. In fact, the demo is at least 95% finished. Just need to adjust some things, fix some bugs, etc.




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Trophies are now implemented :)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

In the next update, you can expect to find loads of secrets and... lore????? >:)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!