Game
Hello Neighbor: Hidden Spirits
5 years ago

For those wondering where the demo is, well, school has been getting in the way of development. But that doesn't mean that I haven't done any work on it. In fact, the demo is at least 95% finished. Just need to adjust some things, fix some bugs, etc.




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Trophies are now implemented :)

In the next update, you can expect to find loads of secrets and... lore????? >:)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus