Game
Hello Neighbor: Hidden Spirits
6 years ago

For those wondering where the demo is, well, school has been getting in the way of development. But that doesn't mean that I haven't done any work on it. In fact, the demo is at least 95% finished. Just need to adjust some things, fix some bugs, etc.




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The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Main Map Progress.