Game
Hello Neighbor: Hidden Spirits
5 years ago

For those wondering where the demo is, well, school has been getting in the way of development. But that doesn't mean that I haven't done any work on it. In fact, the demo is at least 95% finished. Just need to adjust some things, fix some bugs, etc.




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(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Added proper window jumping and swearing when the Neighbor is in hunt mode

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Main Map Progress.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)