Game
Rue




4 years ago

From rendering 3D meshes as text, the game "Rue" will now be using 2D fonts, which are easier to read, and allow a bigger selection of characters.

This is also the first step to make translating the game into multiple other languages.

#text #indiegame




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Just managed to dress up my SteamDeck. It's looking so much cosier now ❤️

Rue v1.5.6 is out! * Language can now be changed from the settings.

* Settings are saved and loaded when the game is launched again.

* Game is now set to 60 FPS, which is configurable from the settings.

* Fixed a bug causing the guide cards to reappear.

Found sparkly yarn. Needed to make cat thing. Am cold.

What else could I make other than a knitted double layered warm cat hat 😻

Now on #etsy : https://afloofdev.etsy.com/listing/1649198306

Rue v1.5.7 is out!

In this update, names are added for each opponent, which are randomised.

Also ending the game now has a better experience, showing the user why someone won, and giving them the option to observe the game before quitting.

Made another cat creation, the cat hat!

Handmade with Aran yarn, which is thick and has wool bits for some extra colour.

#knitting #handmadegifts

Just did a crochet cat photoshoot, trying to display the full glory of the adorable felines.

Which one do you prefer?

Version 1.0.0 of Rue is now released. It contains everything to play a sample game with AI opponents.

Made a fun fabric phone case, using some cotton fabric with the most adorable dinosaurs.

Check it out here: https://www.ebay.co.uk/itm/355596357004

#dinosaur #phonecase #ebay

Rue - The physical card game, is now released and available for purchase!

A total of 54 cards, and an instruction leaflet, are enough to conquer the Rose's desires.

Check it out on my Etsy Shop: https://www.etsy.com/uk/listing/1306329269/rue-card-game-3-to-5-…

Rue v1.4.1 is out! * Greek language is now added. On Android/Quest2 it is auto-detected, but on Linux/Windows you need to pass the `--locale el` flag on the executable.

* Added icons to show what resources the special effects use.