View allUsers (2)

Posts

Loading...

I'm in the mood for playing around with custom lights in Shaders.

I've had many fun moments, including the one in this video, where I messed up the formula just a tiny bit 😅

#definitelynotabug #shaders #lighting #opengl

Loading...

Decided to re-write the 3D model parser of my game.

This is a video of triangles fighting each other for dominance. Quite the sight 😁

#gamedev #OpenGL #shaders

Loading...

I started development on the #MetaQuest2 . It's so much fun!

I decided to make a prototype using the Quest's Native libraries, and managed to draw meshes and textures using #c and #cpp .

It's using #OpenGL and will be #opensource when finished.

Loading...

Making a raycasting engine in C to learn about OpenGL and basic game development. Super difficult be really rewarding!

Thanks to 3DSage and the stackoverflow community for all of the great resources out there!

#gamedev #development #opengl #retro #indie

I've been messing around with transparency in #OpenGL.

I also updated the main logo of "Rue" to have alpha. The difference is shown in the image attached.

This will allow me to use more transparency, to significantly improve its visuals.