Next up
Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Final environment update for the week. Got some billboards in the game and started to add some of the companies to them. Excited to have next week for a few more environmental props then some GUI work. Debating if I'm going to investigate some lighting.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
New screenshot of the final level!
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Just dropped a new trailer, all clips are from the early access build of the game.
New screenshot for the end of level 2.
New screenshots uploaded!
Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.
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