Next up
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
New screenshot for the end of level 2.
New screenshots uploaded!
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
New shot for DIRE. Happy screenshot Saturday.
Just dropped a new trailer, all clips are from the early access build of the game.
Final environment update for the week. Got some billboards in the game and started to add some of the companies to them. Excited to have next week for a few more environmental props then some GUI work. Debating if I'm going to investigate some lighting.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.










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