Next up
Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!
New screenshot for the end of level 2.
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!
New screenshots uploaded!
Just dropped a new trailer, all clips are from the early access build of the game.
New screenshot of the final level!
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Final environment update for the week. Got some billboards in the game and started to add some of the companies to them. Excited to have next week for a few more environmental props then some GUI work. Debating if I'm going to investigate some lighting.










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