Game
Somewhen

2 years ago

Gettin' myself a whole new debug room! ;)




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Update 2 of 4! Overtime Gauge updated too to be a bit more liquid-y!

Added new depth to the Chrono-like battle system! Just showcasing the basic movement option on your turn BEFORE committing to an action.

One of my favorite attacks!

split

I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.

I'm refactoring the character controller for Somewhen! Wait. Who is that?

New menu look and transitions go!

Un pequeño cambio de estilo para establecer el tono del Cementerio (Ignoren la falta de gráficos para el mapa exterior)

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A small style change to set the tone of the Cementery (Ignore the lack of graphics for the worldmap)

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!