5 hours ago

#GJAsks

My favorite video game side kick as of recent is probably Vivian from Paper Mario: The Thousand Year Door.

I played through the game recently and felt like I relate to her a lot, and she pretty much became a comfort character.


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I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.

un-64s your Mario

working on the new skybox!

It animates now!

Popeye the Sailor Man (SmallĀ Arrangement)

Thought I would share the Yap and Yell Miis I made in Miitopia

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)

Paper Mario 3D model

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)