Loading...
3



0 comments

Loading...

Next up

Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

Sprite 6 for Player Test

#pixelart

GML - light with surface

Dash / Attack sprites (click on image to show GIF)

mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

Enemy Attacking Test

#gamedev

Creating Player sprite #pixelart

Player sprites test

Rpg Village example

Game Maker Studio