Hello! It's been a minute. I want to keep this short and sweet, because I know some of you wanted at least a small update. Development hasn't progressed since a little after the last devlog. I want to say, NO. We are not cancelling the project!!! We still have a lot of passion for everything that we're making, and still want to create a product that's worth-wile. However, in doing so we are obviously going to encounter roadblocks like lack of motivation and drive for extended periods of time. I would like to say that we are still doing little things here and there, not completely on hiatus, but it has been pretty much put on hold.
Unfortunately with everything going on in our lives, we are at odds with time. I hope that you can all understand and give us the grace that we've been asking for time and time again. Stay safe and we love you all!
Thanks for the support. - Q
Next up
Devlog 4!! MAP IS DONE!! YIPPEE
- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!
Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)
Current State of the Game - POSTPONED (for a short time)
Devlog 1.4 Road To Release
Version 1.0 IS OUT NOW!!
It consists of a 3 night demo with mickey, oswald, impurity, and more! We really hope you enjoy it, and are excited to continue working on the project! See you soon with more updates and happy halloween!
Devlog 1.1 (the one after the demo)
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.













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