Game
Five Nights At Treasure Island: VR (Fan-Made)
16 days ago

HALTED DEVELOPMENT.


Hello! It's been a minute. I want to keep this short and sweet, because I know some of you wanted at least a small update. Development hasn't progressed since a little after the last devlog. I want to say, NO. We are not cancelling the project!!! We still have a lot of passion for everything that we're making, and still want to create a product that's worth-wile. However, in doing so we are obviously going to encounter roadblocks like lack of motivation and drive for extended periods of time. I would like to say that we are still doing little things here and there, not completely on hiatus, but it has been pretty much put on hold.

Unfortunately with everything going on in our lives, we are at odds with time. I hope that you can all understand and give us the grace that we've been asking for time and time again. Stay safe and we love you all!

Thanks for the support. - Q



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As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃

Devlog 4!! MAP IS DONE!! YIPPEE

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Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)

Devlog 3 I am tired 4 hours spent texturing and rendering and I want to cry

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Devlog 1.2 (the one after the one after the demo )

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Devlog 1.4 Road To Release

Version 1.0 IS OUT NOW!!

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Devlog 1.1 (the one after the demo)

Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.