Loading...
286
2 years ago

Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. ๐ŸŽฏ๐Ÿ’ฅ

Turn on ๐Ÿ”Š

#GameDev #UnrealEngine #IndieGameDev #LoboGame




1 comment

Loading...

Next up

No mocap, no actors. Just a solo-dev workflow using facial animations and lipsync to bring dialogue and characters to life in Lobo. AI voices for now, real actors later.

A knight who refused to dieโ€ฆ now fights with whatโ€™s left.

The first boss of The Wolf in Me.

Decay took his body, not his skill. Precision. Discipline. Relentless technique.

This is not a monster. It is a warrior.

New trailer for The Wolf in Me.

A narrative-driven action game about losing control.

The more you fight, the harder it is to stay human. ๐Ÿ‘‰ Wishlist on Steam https://store.steampowered.com/app/2486160/The_Wolf_in_Me/

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!ย 

Head over to the shop to collect yours ๐Ÿ‘‰ https://gamejolt.com/#shop

Lobo is now The Wolf in Me. A narrative-driven action game about losing control. The Steam page has been fully updated. Wishlist now https://store.steampowered.com/app/2486160/The_Wolf_in_Me/

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

After years of development, the first prototype of the transformation is finally working.

Still a lot to polish, but itโ€™s exciting to see it in motion.

Lobo is a narrative driven action game about struggling with the beast inside you.

This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Tutorials in Lobo are optional, easy to skip, and only cover key mechanics that arenโ€™t obvious. Theyโ€™re brief and direct, and yes! They break immersion, but thatโ€™s intentional: quick info bites help you immediately apply what you learn.