Next up
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
In this new update, now the magical characters spawn a projectile that deals damage
Kureeji and Atsuko are back in the game
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
We just added our first Enemy, the classical Slime. This time I will show it with a Video
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
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