Next up
In this new update, now the magical characters spawn a projectile that deals damage
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
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