

I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Next up
Here's a new character, The Water Lily Ruru
This is just the concept idea for the Stage Selection, as it will be separated in Chapters, depending on the chapter you choose you can see the Main Antagonist in the back. For now her name is Kioku, a magician who can control Memories.
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
Even though it can't be really seen here, now there's a level up system for the characters, this battle resets when one team is out, on every battle reset the characters stats update
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
We just added our first Enemy, the classical Slime. This time I will show it with a Video










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