Next up
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
In this new update, now the magical characters spawn a projectile that deals damage
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Kureeji and Atsuko are back in the game
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
Here's a new character, The Water Lily Ruru
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
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