Next up
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
Here's a new character, The Water Lily Ruru
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Small update after the huge data loss.
We are back in the point where I was last time.
Enemies can now spawn from the enemy base
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
We just added our first Enemy, the classical Slime. This time I will show it with a Video
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Now the HP of each character in the party is displayed in the bottom alongside it's portrait
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