
Next up
Blooming Heartache video update.
This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:
Despair, a Toriel Megalovania
Phase 2 is now in the works.
Phase 1 still needs a bit of bug fixing, but that shouldn't take too long.
(OMG, Flowey gameplay before Deltarune?)
I'll post a vid once I've got it recorded.
Blooming Heartache preview video!
Devlog Update and Video
Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)
Made a new encounter, FROG N FLY.
Made a function that makes combined enemy attacks dodgeable with an arena size increase.
Working on Moldsmal attacks now.
I've been upgrading a few Deltarune spells due to wanting something to do. How does Susie's Rude Buster and Noelle's Iceshock look?
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
So I have a plan for the updates:
BETA V2 = Release 0.7.0 (Next Release)
DEMO = Release 0.8.0 (MiniBoss addition)
FULL CHAPTER 1 = Release 1.0.0 (Adds the end boss and fixes up bugs)
CHAPTER 1 PATCHES = Release 1.0.1 - 1.0.9 (Fix overlooked bugs)
I've had my time to grieve. I still have them for a few more days, so I've got to push through.
STAY DETERMINED, if you will.
UNDERTALE: Green Hell will be picked back up after Nintendo Direct at 10:00 AM today. (10 minutes from now for me)
Thank you all!
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