Game
Crash Bandicoot: Landed

2 years ago

Here's the "Light Bridge" (Still WIP, needs some effects added to it in engine). This will be Crash's way of going island to island, based off of the little bit of info we have of the cancelled Landed game.




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Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)

Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

Development has Re-started! Read below..

Another preview of the game. Woods of light during the night time