We're developing a "PowerPoint Bomb Game Engine" that'll let you edit literally every one of its elements, all from Slide-Show Mode! It shall also feature two play-styles:
A. "Educative", which rewards players for correct answers and causes them trouble for wrong ones; or
B. "Whimsical", where scores and other results are entirely-randomised, regardless of answer-validity.
We've officially-dubbed our new educational-PowerPoint-‘Bomb Game’-engine, "EdWhim™"!
We chose the name "EdWhim" because it best-represents and -emphasises:
1. the duality of the two play-styles ("Educative" and "Whimsical") offered by the program;
2. the diversity of personalities of the various folks who would both play and develop-using this platform; and
3. the belief that our solution has the potential to help-enable its handlers to merge education and whimsy in fun and exciting new ways!
Here are just a couple of screenshots. Please do keep-in-mind that the design of the interface shown here is not final, and the content featured-within these images is subject to change without-prior-notice.
First, we have a capture of the "Main Question-Selection-Grid"slide. All twenty-five of the apple-cells are transparent, and can be changed to literally any other content whatsoever. As for the background, you can click on the black "‘Sunrise Over Mountains Pictorial Card’-Emoji"-button in the lower-left corner to open it up and swap-out the included image with whatever you see as fit to go there. The final variant shall also let you swap-out all the numbered question-link-buttons with custom text and images as well.
Secondly, this is a starter-version of the "Multiple-Choice-Question"-slide. You can click on the question-field to edit its appearance and text, and you can also do the same to the answer-options as well. The "‘Sunrise Over Mountains Pictorial Card’-Emoji"-button always lets you edit the background, and the final release will also let you change the appearances of the lettered answer-option-link buttons as well.
On top of that, all question-slides will be able to tell if the chosen answer is correct or wrong, and there shall additionally be more types of prompts to solve than just multiple-choice, too.
When it comes to the "Educative" and "Whimsical" options though, you'll even be able to separate two entirely-different PowerPoint-Bomb-Games between each of the two settings, and utilize the Mode-Selector as a Game-Picker-Menu, complete with editable text and custom graphics!
The best three parts, though, are that:
1. This development-platform will work with PowerPoint versions as old as 2010;
2. If you've already acquired and-or assembled all of your assets, development time will be cut-down from weeks-to-months, to two-to-five-days; and finally,
3. This engine won't-at-all-use Visual Basic Advanced (VBA); so you shouldn't need to worry about teachers who play your titles needing to bug their Information-Technology departments for permission to run each and every one of them!
What do you think about this idea, and how do you like the name "EdWhim" for our new "educational-PowerPoint-‘Bomb Game’-development-platform"? Please submit your feedback in comments, have a fabulous weekend, and until our next post, "Happy Jading!™"
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