Game
God's Tear
5 months ago

Hey guys, sorry for being quiet for a long time. I have shifted my focus for now on my other game, Gnome More War. Please check it out! https://gamejolt.com/games/gnomemorewar/94432

I'm still working on God's Tear. I just need fresh ideas.




0 comments

Loading...

Next up

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

Gameplay footage of Eggo City. #gamedev #screenshotsaturday

The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday

Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?