Game
Hayami-Chan
5 years ago

Hi again.

Just a heads up, this week is and will be quite busy for me, so I'll probably won't have much work done on the game.

But I've got a lot of cool ideas from you guys over at Youtube and I'll see if and how I can implement them, stay tuned. :)




0 comments

Loading...

Next up

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

🚨FEBRUARY '25 | REPORT 🚨

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

working on the profiles again

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

Made a New Hayami-Chan

This is not a redesign, but one of many "Hayamis"