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Yudgement Day Update v0.2.0
Just did some design changes and added a new ending. The gameplay is a little harder maybe but not really hard, but the new secret ending wraps up all the scattered lore pieces that I hinted on.
Another Breaker Room segment sneak peak, the game's 2nd floor is almost done, actually it IS done, I'm just fixing bugs and junk while doing a test playthrough.
Made some new CG and testing out the new tileset, I could've done more but I was busy writing the plot for the 2nd chapter. There are also some new CH2 sprites, check it.
art comission.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Why walk when you can jump?
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