
https://www.bitchute.com/video/keT242WAtov4/
new UI and camera overhaul. development reignited
Next up
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
this project is having its scope widened and i have some big ideas for it.
player UI is coming together.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
limited working code for painting planets, not all the sections work right just yet, sadly.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
the UI states work now.










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