Next up
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
HUD test
ingame machines and gameplay build progressing.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
limited working code for painting planets, not all the sections work right just yet, sadly.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
...
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
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