Next up
this project is having its scope widened and i have some big ideas for it.
the UI states work now.
HUD test
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
limited working code for painting planets, not all the sections work right just yet, sadly.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
testing the mood and ambience of things as i get player control systems wired into the text frontend.














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