
https://www.bitchute.com/video/ueNWfYVcHkAg/
basic mechanics test 1. this is testing the players gameplay components. turns out the return-teleport works as a budget portal gun.
Next up
player UI is coming together.
ingame machines and gameplay build progressing.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
woods awandering - how (valves) "portal" portals portal.
https://www.minds.com/errArachnica/blog/woods-awandering-how-val…
basic mechanics test 2 - video
with some control changes, and adding a 2nd portal, the players return-warp is now a full fledged portal gun
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
limited working code for painting planets, not all the sections work right just yet, sadly.
the UI states work now.
i wanted to have this out on christmas, but for now its not done yet, so check out some WIP screenshots instead










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