
https://www.bitchute.com/video/ueNWfYVcHkAg/
basic mechanics test 1. this is testing the players gameplay components. turns out the return-teleport works as a budget portal gun.
Next up
i wanted to have this out on christmas, but for now its not done yet, so check out some WIP screenshots instead
ingame machines and gameplay build progressing.
HUD test
woods awandering - how (valves) "portal" portals portal.
https://www.minds.com/errArachnica/blog/woods-awandering-how-val…
player UI is coming together.
basic mechanics test 2 - video
with some control changes, and adding a 2nd portal, the players return-warp is now a full fledged portal gun
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
limited working code for painting planets, not all the sections work right just yet, sadly.
testing the mood and ambience of things as i get player control systems wired into the text frontend.










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