
https://www.bitchute.com/video/Cc0XWzSIgXES/
buttons, doors, door/timing puzzles, portals bypass closed doors.
Next up
player UI is coming together.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
ingame machines and gameplay build progressing.
i wanted to have this out on christmas, but for now its not done yet, so check out some WIP screenshots instead
woods awandering - how (valves) "portal" portals portal.
https://www.minds.com/errArachnica/blog/woods-awandering-how-val…
testing the mood and ambience of things as i get player control systems wired into the text frontend.
basic mechanics test 2 - video
with some control changes, and adding a 2nd portal, the players return-warp is now a full fledged portal gun
the UI states work now.










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