Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
player UI is coming together.
basic mechanics test 2 - video
with some control changes, and adding a 2nd portal, the players return-warp is now a full fledged portal gun
HUD test
woods awandering - how (valves) "portal" portals portal.
https://www.minds.com/errArachnica/blog/woods-awandering-how-val…
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
https://www.bitchute.com/video/Cc0XWzSIgXES/
buttons, doors, door/timing puzzles, portals bypass closed doors.
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