https://www.youtube.com/watch?v=4FR3WHT2x5Y
ASPCT v3.0 Update is now available and it got some major changes !
Apart from that, the game size had now been reduced from 6Gb to 1Gb :)
If you are here for the first time, then might help you :
Next up
Update 1.2.0
What's New:
• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.
This is the little graphics menu.
You will be prompted with this when you open the game up for the first time. It is recommended that you start with the MEDIUM* graphics setting if you are not sure !
( You can change it anytime you want )
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
This is the Main Menu. You are greated by this everytime you open the game !
However, when you open the game for the first time - you'll be prompted with the graphics menu and the 'How to play' instruction !
This is the main game HUD ! Not all of these appears on the screen at the same time.
The player is not shown in this picture because this is not a screenshot.
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0
The in-game keyboard controls.
A updated version of the game is available now !
This includes some cool improvements !
Now you won't die instantly if you trip over a pipe. As long as you won't get engulfed by the fire from which you are running and trying to escape !
0 comments