https://www.youtube.com/watch?v=7C6X1aM4DQE
Ken's Crazy Kicks are here! Getting an overhaul for the next release! (Pocket Update)
Next up
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
He's so much more energetic and full of life now. (And full of soup.)
The abandoned puppy we found on Christmas Eve is getting more vocal and playful.
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
Just got done at the Vet. He said he's a "mountain feist" breed.
Working on a different feature enabled easy Zoom controls for the Retro Camera system. This will be used for debug mainly, and may not have any in game uses for this project. But it can be used for future projects.
#MegaMan #UnrealEngine
Someone abandoned this puppy, and at Christmas of all times. He's so tiny, defenseless. Well, you're safe now little buddy.













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