Game
Grimstone
6 years ago

https://www.youtube.com/watch?v=CYk0D-0tLnw

Last time Aeldun's procedural dungeons got some nice corridors, cycles, and many more!
In this video I'll show you what my algorithm does, step by step! :)
In my opinion corridor generating looks pretty cool :D


YouTube
https://www.youtube.com/watch?v=CYk0D-0tLnw
youtube.com


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Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)

Feel free to wishlist on Steam:

https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

The enemy archers are a bit overpowered, the best I could do is that we both died at the same time 😁

Here's the new main menu of my roguelike city builder, HexLands! :) What do you think?

What do you think of the new card type color coding?

Trying to simplify what card can be placed where/on what.

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".

This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!

Here are some cards from #HexLands with the new design!

What do you think? :)

If you like what you see, wishlist my #roguelike #citybuilder #strategy #indiegame at https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers! <3

#IndieGameDev #unity3d #madewithunity #Unity #gamedev

Happy #screenshotsaturday

A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)

Check out the bottom right corner. What do you think they are for? :)

https://store.steampowered.com/news/app/2244650/view/64452666373…

After months of closed and semi-open playtesting, finally now everyone can test the alpha of my roguelike city builder, called HexLands!

Download it here, feedback is appreciated! :) https://gamejolt.com/games/hexlands/748248

My diablo inspired #indie game, #Aeldun, may turn from an isometric #RPG into a top-down one! :)

The #procedural dungeons are already refactored :)

What do you think?

Here's the new capsule art of HexLands, my roguelike city builder! :) Which one's better? And which one fits the game better? Let me know! :) Oh, and feel free to wishlist it on Steam! https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers!