https://www.youtube.com/watch?v=eF1Q1_2GjYw
Mocap mini thread:
Post Hello used an animation technique called motion capture. Used optical cameras to track reflective balls velcroed to a morph suit to capture all the movements in-game. I used opti track motive to manually track missing markers. 1/2
Next up
We're on the front page! Which is probably how you've found the game. If you liked this game, be sure to check out Player Known Battlegrounds https://gamejolt.com/games/playerknownbattlegrounds/335232
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
Post Hello got a review! https://www.freegameplanet.com/post-hello-download-game/
http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
New thing out, check it out if you'd like :3
Making my own virtual art installation, but first need a venue
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