https://www.youtube.com/watch?v=QJHrjAb69Go
#PocketFighterEX Game Development Vlog #49!
The Shinryuken needs an extra kick! Let's add some oomph to that final hit!
Youtube ▶️ https://youtu.be/QJHrjAb69Go
Odysee 🚀 https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-49:5
Next up
Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
It was difficult to snap a good angle, but the new stray's ear is always scrunched like that. So my wife ended up naming him Scrunchie. Sorry to everyone who volunteered a name 😅 It is fitting for him though!
I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.
https://itch.io/jam/fighting-game-versus-jam-2026
I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!













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