Game
Altercation
5 years ago

https://www.youtube.com/watch?v=Rv9uEtJ2nkk

This devlog is about the new stage I started, some gameplay customization, and about the origin of the name and logo for the game.

Linktree: https://linktr.ee/AltercationGame

#pixelart #indiegames


YouTube
https://www.youtube.com/watch?v=Rv9uEtJ2nkk
youtube.com


0 comments

Loading...

Next up

Added an adrenaline meter

Daisies are now wild tiles.  Scoring bells a lot easier which is another problem I wanted to solve.

Single player is more difficult.  You can't remove flowers and you have to place a flower every round.

There is now six of each flower to increase variety.

Updated night to be brighter and less common

I also shrank maximum island sizes to improve performance

Added a lot more atmosphere

I made a Patreon page! https://www.patreon.com/RyanSPeterson

I don't want there to be any obligation to support but I made some fun perks that I would love to give someone. Expect a lot more updates in the future!

I made a new moon level that plays around with gravity.

I polished up the character creation some.

Lastly, I made a Where's Waldo game using Altercation.

I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames

"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.

After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).