https://www.youtube.com/watch?v=trfHP5LHVNY
I want to take a moment to talk about the game's primary inspiration. Joe Pera! Joe Pera has a nighttime program on Adult Swim called "Joe Pera Talks With You". I wanted to make a game with the same sincerity and wholesomeness as it. Hope I succeded.
Next up
Doing some bedroom virtual production for my upcoming project Zotto
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Post Hello got a review! https://www.freegameplanet.com/post-hello-download-game/
Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2
http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
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