
I continue to work on procedural tools. I added some random variations when the procedural fences are created.
Next up
Now the player can choose between several number plates :) .
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Last week I worked on crowd for my arcade race template. I'm happy with the result :).
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
The Hive - Everything is a Crab
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
We started making a game about flipping tables. We ended up making all of this too.
Last week I worked on camera view. I improved the system to switch between camera views.











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