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581
2 years ago

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.




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Last week I worked on crowd for my arcade race template. I'm happy with the result :).

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

I wanted to add sound to my crowd module. At first I had no good results.

I created a nice little script to have a sound that follows the car when the car is close to the crowd.

It works much better :).

It also works for seaside waves.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

I continue to work on procedural tools. I added some random variations when the procedural fences are created.

Last week I worked on camera view. I improved the system to switch between camera views.

@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup before the quest ends and you'll get Coins!

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.