Loading...
560
2 years ago

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.




0 comments

Loading...

Next up

Last week I worked on camera view. I improved the system to switch between camera views.

I wanted to add sound to my crowd module. At first I had no good results.

I created a nice little script to have a sound that follows the car when the car is close to the crowd.

It works much better :).

It also works for seaside waves.

I continue to work on procedural tools. I added some random variations when the procedural fences are created.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week I worked on crowd for my arcade race template. I'm happy with the result :).

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Now the player can choose between several number plates :) .

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

👨‍🚀Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. 🙌Thanks for supporting us!

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.