Game
Hello Neighbor: Hidden Spirits

5 years ago

I decided to ditch the randomized time of day. This is mainly due to the plugin I used not being optimized at all, which caused massive FPS drops. I will be keeping this lighting, which is basically a darker version of the lighting I had before.




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Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

This will be a real feature in the game

You will be able to do this

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.