It could have been longer, but "The Maze Where The Minotaur Lives and Beats Up Anyone They See, So You Better Escape." would of been to much work in Photoshop.
Next up
I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!
Queen Bee
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
Today I decided to join a Korok drawing challenge 🌿✨ These are the adorable forest spirits from the world of The Legend of Zelda. When I was playing the game, it was always so much fun discovering them hidden in the most unexpected places 🌱🍃 #pixelart
Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
Added a Minotaur Statue that has a secret compartment hiding the key. You'll need to find the shiny red gems to open it if you ever want to escape the maze. All done with a little whack from your new arms.












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