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Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
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