Game
The Maze Where The Minotaur Lives

4 years ago

I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.




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Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!

I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.

I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!