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After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
@FatBombStudios is a CCC+ Studio that makes games you love but don't know about!
They're the devs behind the fast paced hide and seek game Light Bearers 2: https://bit.ly/LightBearers2
We think you SHOULD know about them so complete the quest!
I finally came up with a title for the maze SRP project. It's called "The Maze Where The Minotaur Lives".
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