It works the same as Unity's in-built version, but it also provides a little extra control over how it looks, which is nice.
I'm working on a version 0.2.0 update, to which I'm hoping to add a few more features. I don't really know when that will be coming out, but make sure to follow so you know when it does.
And thanks to everyone who's been playing.

Next up
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
I finally came up with a title for the maze SRP project. It's called "The Maze Where The Minotaur Lives".
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Bunny Graveyard by @ElPichon !
Learn about the game: https://gamejolt.com/games/thebunnygraveyard/651214
Thanks to Razer for providing the laptops and peripherals!
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
An infected crew member of a doomed Space-something.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.
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