It works the same as Unity's in-built version, but it also provides a little extra control over how it looks, which is nice.
I'm working on a version 0.2.0 update, to which I'm hoping to add a few more features. I don't really know when that will be coming out, but make sure to follow so you know when it does.
And thanks to everyone who's been playing.

Next up
Added fading camera transitions to see the sights and sounds of the maze. See what the Minotaur can see!
Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Added a Minotaur Statue that has a secret compartment hiding the key. You'll need to find the shiny red gems to open it if you ever want to escape the maze. All done with a little whack from your new arms.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.
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