It works the same as Unity's in-built version, but it also provides a little extra control over how it looks, which is nice.
I'm working on a version 0.2.0 update, to which I'm hoping to add a few more features. I don't really know when that will be coming out, but make sure to follow so you know when it does.
And thanks to everyone who's been playing.
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Next up
An infected crew member of a doomed Space-something.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
The Knightling Community Pack Has Arrived!
Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!
Learn more 🔽
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
More quests inspired by The Knightling have entered your quest log!
Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling
Plus, The Knightling Community Pack has appeared in the Shop.
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
Been experimenting with post-processing effects in SRP, adding an outline and a painterly depth of field effect. There's also a new HUD to keep track of items picked up and how many lives you have left!
The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !
Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway
We'll pick one winner for each day the quest is active! 🤯
I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam
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