It works the same as Unity's in-built version, but it also provides a little extra control over how it looks, which is nice.
I'm working on a version 0.2.0 update, to which I'm hoping to add a few more features. I don't really know when that will be coming out, but make sure to follow so you know when it does.
And thanks to everyone who's been playing.

Next up
An infected crew member of a doomed Space-something.
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Moonlight Peaks is out now!
Build your farm with magic crops and livestock, customize your cottage with gothic style, and make friends with other creatures of the night.
Play the game and the FREE demo on Steam and Switch: https://bit.ly/MoonlightPeaksLaunch
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
Get yourself some fellas today! 👨🌾
Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames
I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.











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