4 years ago

I've been taking everything I've learned on The Maze Where the Minotaur Lives SRP and making it fancier with even more pixelated lighting.


It's for a new project!!!!



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Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.

After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!

An infected crew member of a doomed Space-something.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

I did this a few months ago, but I updated my procedural generator to add tiled noise variations.

I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.