Game
Outertale (Project Spacetime)
3 years ago

I forgot to mention that all the secret route dialogue has been given a once-over. Much of the dialogue was long-winded and re-iterated the same things a bunch, which lessened its impact. That special MTT cutscene will also get the same treatment soon.


1


2 comments

Loading...

Next up

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

just kidding heres the real 2000 follower special

(he made it even better)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

To whomever it may concerneth

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

chillin' by the SYRUP cooler

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86